Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Riley Grain befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
A revolution, attack or other unusual event throws Riley Grain's life into chaos, forcing Riley Grain to leave the planet. |
4 |
29 |
Became a Drifter (Wanderer). |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Survived a risky adventure but gained nothing. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Gained a contact. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Became a Scout (Explorer). |
8 |
49 |
Psychologically damaged by Riley Grain's time in the scouts. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
49 |
Retired at age 49. |