Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Sallie Stewart's Contacts or Allies betrays Sallie Stewart, ending Sallie Stewart's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Sallie Stewart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
31 |
Thrown into a brutal ground war |
4 |
34 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Army (Infantry). |
5 |
35 |
Advanced training in a specialist field |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
6 |
38 |
Continued as Army (Infantry). |
6 |
40 |
Advanced training in a specialist field |
6 |
42 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
7 |
42 |
Voluntarily left Infantry |
7 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Explorer). |
7 |
45 |
Sallie Stewart's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sallie Stewart fail to help. Gain an Enemy. |
7 |
45 |
Sallie Stewart inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |