Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Victim of a crime |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Drifter (Wanderer). |
4 |
29 |
Voluntarily left Wanderer |
4 |
29 |
Became a Scout (Surveyor). |
4 |
33 |
Birth or Death involving a family member or close friend. |
4 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Surveyor). |
5 |
37 |
Samantha Magrath's scout ship is one of the first on the scene to rescue the survivors of a disaster but Samantha Magrath fail to help. Gain an Enemy. |
5 |
37 |
Samantha Magrath have no idea what happened to Samantha Magrath – they found Samantha Magrath's ship drifting on the fringes of friendly space. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
41 |
Samantha Magrath inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Samantha Magrath retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
45 |
Continued as Believer (Mainstream Believer). |
8 |
46 |
Samantha Magrath refuse to secretly provide religious rites for a dying leader or noble, because they do not share Samantha Magrath's faith. |