Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Savannah McKerras have no idea what happened to Savannah McKerras – they found Savannah McKerras's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
24 |
Savannah McKerras's work ends up coming home with Savannah McKerras, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
24 |
Became a Scholar (Field Researcher). |
4 |
25 |
Savannah McKerras's work is sabotaged by unknown parties. Savannah McKerras may salvage what Savannah McKerras can and give up. |
5 |
25 |
Became a Citizen (Worker). |
5 |
27 |
Savannah McKerras rise to a position of power in Savannah McKerras's colony or corporation. |
5 |
29 |
Promoted to Citizen (Worker) rank 1. |
6 |
29 |
Continued as Citizen (Worker). |
6 |
30 |
Spent time maintaining and using heavy vehicles. |
6 |
33 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
33 |
Continued as Citizen (Worker). |
7 |
37 |
Savannah McKerras is rewarded for Savannah McKerras's diligence or cunning. |
8 |
37 |
Continued as Citizen (Worker). |
8 |
38 |
Advanced training in a specialist field. |
9 |
41 |
Continued as Citizen (Worker). |
9 |
45 |
Hard times caused by a lack of interstellar trade costs Savannah McKerras Savannah McKerras's job. |
10 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |