Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Shelly Kildare's work ends up coming home with Shelly Kildare, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Failed to qualify for Star Marine (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
A sudden war destroys Shelly Kildare's trade routes and contacts, forcing Shelly Kildare to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Shelly Kildare run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
34 |
Shelly Kildare do not know what happened to Shelly Kildare. There is a gap in Shelly Kildare's memory. |
6 |
34 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
37 |
Political manoeuvrings usurp Shelly Kildare's position. Gain a Rival. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Opponents of Shelly Kildare's belief system ambush Shelly Kildare. |
7 |
39 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |