Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Sherri Sim Sherri Sim's job. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
33 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
45 |
Forced to muster out. |
8 |
45 |
Returned to Drifter (Wanderer). |
8 |
46 |
Offered job by a patron. Now owe him a favor. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |