Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Shirley Wood run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
32 |
Shirley Wood do not know what happened to Shirley Wood. There is a gap in Shirley Wood's memory. |
5 |
32 |
Became a Scout (Explorer). |
5 |
36 |
Spend several years jumping from world to world in Shirley Wood's scout ship. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
40 |
Shirley Wood spend a great deal of time on the fringes of Charted Space. |
6 |
40 |
Shirley Wood inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
48 |
Attacked by enemies and injured. |
8 |
48 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
8 |
48 |
Gain Enemy if Shirley Wood don't already have one. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |