Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Attempted a risky adventure and was injured. |
3 |
28 |
Lost eye or limb. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Promoted to Drifter (Scavenger) rank 4. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Betrayed by a friend. One of Sidney Keiler's Contacts or Allies betrays Sidney Keiler, ending Sidney Keiler's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Scout (Surveyor). |
7 |
42 |
Sidney Keiler spend a great deal of time on the fringes of Charted Space. |
7 |
42 |
Psychologically damaged by Sidney Keiler's time in the scouts. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Switched to Scout (Explorer) with previous rank. |
8 |
48 |
Sidney Keiler's ship is damaged, and Sidney Keiler have to hitch-hike Sidney Keiler's way back across the stars to the nearest scout base. |
8 |
48 |
Gain 5 Contacts. Gain 2 Enemies. |