Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Sidney Male inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Merchant (Broker). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
31 |
A series of bad deals and decisions force Sidney Male into bankruptcy. Sidney Male salvages what Sidney Male can. |
5 |
31 |
Became a Army (Infantry) with the new title Private. |
5 |
35 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Sidney Male refused an offer of inducements to betray Sidney Male's faith. Gain 1 enemies. |
7 |
39 |
Voluntarily left Missionary/Humanitarian |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
40 |
Attacked by enemies that Sidney Male easily defeat. |
7 |
40 |
Gain Enemy if Sidney Male don't already have one. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |