Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Assigned to work on a secret project for a patron or organisation. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Caught cheating in some fashion, advancing Sula Silva's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
25 |
A disaster leaves several injured, and others blame Sula Silva, forcing Sula Silva to leave Sula Silva's career. Gain a Rival. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
25 |
Gain an Enemy |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Make an unexpected connection outside Sula Silva's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Sula Silva's business or ship thrives. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Make an unexpected connection outside Sula Silva's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Given advanced training in a specialist field |
7 |
46 |
Forced to muster out. |