Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
Susie McDermot is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Failed to qualify for Soulhunter Support (Soulhunter). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Susie McDermot's Contacts or Allies betrays Susie McDermot, ending Susie McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Field Researcher (Scholar). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Susie McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
A revolution, attack or other unusual event throws Susie McDermot's life into chaos, forcing Susie McDermot to leave the planet. |
5 |
28 |
Returned to Drifter (Wanderer). |
5 |
32 |
Contact with Government. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
33 |
A new romantic starts. Gain an Ally. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Susie McDermot's Contacts or Allies betrays Susie McDermot, ending Susie McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Failed to qualify for Colonist (Citizen). |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
42 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
42 |
Failed to qualify for Worker (Citizen). |
9 |
42 |
Submitted to the draft. |
9 |
42 |
Became a Navy (Line/Crew) with the new title Crewman. |
9 |
43 |
Advanced training in a specialist field. |
9 |
46 |
Attempt at commissioned failed. |