Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Severely injured. Owe 15,000 for medical bills. |
3 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Tennie Meyer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
26 |
Voluntarily left Missionary/Humanitarian |
4 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
26 |
Returned to Drifter (Barbarian). |
4 |
28 |
Find valuable salvage. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
31 |
Attempted a risky adventure and was injured. |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Became a Merchant (Broker). |
7 |
41 |
A good deal ensures Tennie Meyer is living the high life for a few years. |
8 |
42 |
Continued as Merchant (Broker). |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |