Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A sudden war destroys Tessie Daniels's trade routes and contacts, forcing Tessie Daniels to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Entertainer (Performer). |
6 |
38 |
Amnesia. |
6 |
39 |
Promoted to Entertainer (Performer) rank 1. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
41 |
Refused to criticise a questionable political leader on Tessie Daniels's homeworld. |
7 |
43 |
Promoted to Entertainer (Performer) rank 2. |
8 |
43 |
Voluntarily left Performer |
8 |
43 |
Became a Scout (Surveyor). |
8 |
45 |
When dealing with an alien race, Tessie Daniels botch an opportunity to gather extra intelligence about them. |
8 |
45 |
Psychologically damaged by Tessie Daniels's time in the scouts. |