Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
A mission goes wrong; Theodora Cheyne and several others are captured and mistreated by the enemy. Gain Theodora Cheyne's jailer as an Enemy. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Spend several years jumping from world to world in Theodora Cheyne's scout ship. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Psychologically damaged by Theodora Cheyne's time in the scouts. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
36 |
Backstab a fellow rogue for personal gain. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Thief (Rogue). |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
37 |
Involved in the planning of an impressive heist. |
6 |
40 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
43 |
Crime pays off. Gain victim as Enemy. |
7 |
44 |
Promoted to Rogue (Enforcer) rank 3. |
8 |
44 |
Continued as Rogue (Enforcer). |
8 |
46 |
Involved in a gambling ring. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Rogue (Enforcer) rank 4. |