Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Study Profession (Sports/Atmosphere Surfing) as a hobby. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
24 |
Therese Magrath's work ends up coming home with Therese Magrath, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Therese Magrath's job. |
5 |
32 |
Became a Rogue (Thief). |
5 |
35 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
36 |
Promoted to Rogue (Thief) rank 1. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Pirate (Rogue). |
6 |
36 |
Continued as Rogue (Thief). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Continued as Rogue (Thief). |
7 |
43 |
A police detective or rival criminal forces Therese Magrath to flee and vows to hunt Therese Magrath down. Gain an Enemy. |
8 |
43 |
Failed to qualify for Law Enforcement (Agent). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Scout (Courier). |
8 |
47 |
Therese Magrath survey an alien world. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |