Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Scout (Explorer). |
2 |
20 |
Tressie Davis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tressie Davis fail to help. Gain an Enemy. |
2 |
20 |
Tressie Davis's ship is damaged, and Tressie Davis have to hitch-hike Tressie Davis's way back across the stars to the nearest scout base. |
2 |
20 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
23 |
Voluntarily left Explorer |
3 |
23 |
Became a Scholar (Scientist). |
3 |
27 |
Assigned to work on a secret project for a patron or organisation. |
3 |
27 |
Promoted to Scholar (Scientist) rank 1. |
4 |
27 |
Voluntarily left Scientist |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Returned to Navy (Flight). |
4 |
28 |
Vessel participates in a notable military engagement. |
4 |
31 |
Attempt at commissioned failed. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Gain Enemy if Tressie Davis don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
43 |
Become deeply involved in politics on Tressie Davis's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
43 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
43 |
Continued as Noble (Administrator). |
8 |
46 |
Tressie Davis make an alliance with a powerful and charismatic noble, who becomes an Ally. |
8 |
47 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |