Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Uer Asbarmu inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
25 |
Expose or are involved in a scandal of some sort. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
A sudden war destroys Uer Asbarmu's trade routes and contacts, forcing Uer Asbarmu to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
32 |
Made lifelong friends. Gain 3 Allies. |
5 |
35 |
Graduated. |
6 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
39 |
Imperial trade restrictions force Uer Asbarmu out of business. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Uer Asbarmu accepted an offer of inducements to betray Uer Asbarmu's faith. Gain 60,000 in cash. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Uer Asbarmu retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |