Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Gain Enemy if Velma McMillan don't already have one. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Find an Alien Artifact. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
A new romantic starts. Gain an Ally. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Gained a contact. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |