Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Betrayed by a friend. One of Velma Mccoy's Contacts or Allies betrays Velma Mccoy, ending Velma Mccoy's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Abuse Velma Mccoy's position for profit. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Vessel participates in a notable military engagement. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
33 |
Voluntarily left Engineer/Gunner |
5 |
33 |
Became a Scholar (Field Researcher). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
37 |
Continued as Scholar (Field Researcher). |
6 |
39 |
An expedition or voyage goes wrong, leaving Velma Mccoy stranded in the wilderness. |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
41 |
Velma Mccoy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Gained a contact. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Good fortune |
9 |
49 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |