Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Risk Velva Hart's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Scholar (Physician). |
3 |
27 |
An expedition or voyage goes wrong, leaving Velva Hart stranded in the wilderness. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Velva Hart's Contacts or Allies betrays Velva Hart, ending Velva Hart's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Scout (Explorer). |
7 |
40 |
Psychologically damaged by Velva Hart's time in the scouts. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Velva Hart is sent to a new community or parish to preach The Word among the poor. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Velva Hart faith is shaken. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |