Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Verda Rand's ship is damaged, and Verda Rand have to hitch-hike Verda Rand's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 2 Contacts. Gain 2 Enemies. |
4 |
29 |
Failed to qualify for Line/Crew (Navy). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
32 |
Switched to Scout (Surveyor) with previous rank. |
5 |
36 |
Verda Rand spend a great deal of time on the fringes of Charted Space. |
5 |
36 |
Psychologically damaged by Verda Rand's time in the scouts. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
37 |
Nearly killed. Owe 7,500 for medical bills. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
39 |
Became a Citizen (Worker). |
8 |
41 |
Political upheaval strikes Verda Rand's homeworld, and Verda Rand is caught up in the revolution. |
9 |
43 |
Continued as Citizen (Worker). |
9 |
46 |
Spent time maintaining and using heavy vehicles. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired at age 47. |