Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Vertie Lynch's actions. The ship suffers severe damage and Vertie Lynch is blamed for the disaster. Vertie Lynch is court - martialled and discharged. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
25 |
Vertie Lynch is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
29 |
Special assignment or duty on board ship. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
32 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Gain a contact. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
35 |
Vertie Lynch foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
38 |
Advanced training in a specialist field. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Field Researcher (Scholar). |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Vertie Lynch's Contacts or Allies betrays Vertie Lynch, ending Vertie Lynch's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
47 |
Suffer from a life-threatening illness. |