Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Vesta Batt left the community. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Psion (Wild Talent). |
3 |
28 |
Gift causes a former ally to turn on Vesta Batt and betray Vesta Batt. One Ally or Contact becomes an Enemy. |
4 |
28 |
Returned to Drifter (Wanderer). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Became a Merchant (Broker). |
5 |
36 |
Make an unexpected connection outside Vesta Batt's normal circles. Gain a Contact. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
39 |
Make an unexpected connection outside Vesta Batt's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
42 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Broker) rank 1. |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
46 |
A good deal ensures Vesta Batt is living the high life for a few years. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |