Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
25 |
Offered job by a patron. Now owe him a favor. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
30 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Victoria Kabble retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Victoria Kabble aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |