Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
28 |
Severely injured. Fully recovered. |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Returned to Drifter (Wanderer). |
4 |
29 |
Vira Cox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Law Enforcement (Agent). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
A series of bad deals and decisions force Vira Cox into bankruptcy. Vira Cox salvages what Vira Cox can. |
7 |
33 |
Failed to qualify for Performer (Entertainer). |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
36 |
Became a Entertainer (Artist). |
8 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Vira Cox far from home. |
9 |
37 |
Failed to qualify for Broker (Merchant). |
9 |
37 |
Returned to Drifter (Scavenger). |
10 |
41 |
Voluntarily left Scavenger |
10 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
41 |
Returned to Drifter (Wanderer). |
10 |
43 |
Vira Cox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
43 |
Switched to Merchant (Free Trader). |
11 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
47 |
Forced to continue current assignment. |
11 |
47 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
47 |
Retired at age 47. |