Retired Scout We-p  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 49 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 10 (1)11189A
Awful, Modern
 
Skills
Art (Creative) 0
Astrogation 0
Broker 2
Carouse 0
Deception 0
Drive (Hovercraft) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Gun Combat 0
Jack-of-All-Trades 2
Mechanic 1
Persuade 1
Pilot 0
Profession (Spacer) 0
Science (Life Sciences/Genetics) 1
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Merchant Broker 12
Entertainer Journalist 01
Merchant Free Trader 01
Scout Courier Scout24
 
Name Type Affinity Enmity Power Influence Species
Baa-de-peb We-waba Weptoth Ally 3 0 6 1 Bwap (M/43)
Baa-de-peb We-waba Weptoth's influence is diminished.
Wa-ba Tethwafab Enemy 0 6 1 0 Bwap (M/19)
Yulye Yeljahae Contact 2 2 5 1 Ael Yael (M/33)
Yulye Yeljahae gains in influence.
Markikig Gaakhishikhi Contact 1 1 4 1 Vilani, Imperium (M/48)
Armand Gutierrez Contact 2 1 1 1 Humaniti (M/51)
Armand Gutierrez gained influence with the character’s assistance.
E-waeb Wabpaka Contact 2 1 0 5 Bwap (M/32)
Anita Ruiz Contact 1 2 0 2 Ziadd (F/32)
Anita Ruiz belongs to an unusual cultural or religious group.
Tekebpe Awebt Enemy 0 3 0 0 Bwap (M/90)
Wadeda-Be- Enemy 0 3 1 4 Bwap (F/69)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Spend time with an alien race. Gain a contact.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 23 Suffer from a life-threatening illness.
3 23 Became a Merchant (Broker).
3 24 Befriend a useful ally in one sphere. Gain an Ally.
3 27 Promoted to Merchant (Broker) rank 1.
4 27 Continued as Merchant (Broker).
4 29 We-p's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 29 Became a Entertainer (Journalist).
5 31 An investigation, tour, project or expedition goes wrong, stranding We-p far from home.
6 31 Switched to Merchant (Free Trader).
6 33 Imperial trade restrictions force We-p out of business.
7 33 Became a Scout (Courier).
7 35 When dealing with an alien race, We-p botch an opportunity to gather extra intelligence about them.
7 35 We-p's ship is damaged, and We-p have to hitch-hike We-p's way back across the stars to the nearest scout base.
7 35 Gain 5 Contacts. Gain 1 Enemies.
7 37 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 37 Continued as Scout (Courier).
8 40 Perform an exemplary service for the scouts.
9 41 Aging Crisis. Owe 60,000 for medical bills.
9 41 Retired at age 41.
9 41 Attempted to change assignments.
9 41 Failed to qualify for Surveyor (Scout).
9 41 Continued as Scout (Courier).
9 42 We-p's scout ship is one of the first on the scene to rescue the survivors of a disaster but We-p fail to help. Gain an Enemy.
9 42 Lightly injured, no permanent damage. Fully recovered.
10 45 Aging Crisis. Owe 20,000 for medical bills.
10 45 Attempted to change assignments.
10 45 Failed to qualify for Surveyor (Scout).
10 45 Continued as Scout (Courier).
10 47 We-p's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
10 49 Forced to continue current assignment.
10 49 Promoted to Scout (Courier) rank 2.
11 49 Aging Crisis. Owe 60,000 for medical bills.
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