Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
34 |
Web Wata run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
34 |
Failed to qualify for Performer (Entertainer). |
4 |
34 |
Submitted to the draft. |
4 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
36 |
Embroiled in legal trouble. |
4 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
38 |
Continued as Merchant (Merchant Marine). |
5 |
40 |
Web Wata's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
40 |
Switched to Drifter (Wanderer). |
6 |
43 |
Attacked by enemies and injured. |
6 |
43 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
43 |
Gain Enemy if Web Wata don't already have one. |
7 |
44 |
Continued as Drifter (Wanderer). |
7 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |