Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Refuse to abuse Wilhelmina Hart's position for profit. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Severely injured. Owe 1,250 for medical bills. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
25 |
Advanced training in a specialist field. |
4 |
28 |
Voluntarily left Colonist |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Became a Drifter (Barbarian). |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Attacked by enemies that Wilhelmina Hart easily defeat. |
5 |
36 |
Gain Enemy if Wilhelmina Hart don't already have one. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Encounter a Psionic institute. |
6 |
40 |
Tested for psionic powers |
7 |
40 |
Became a Psion (Adept). |
7 |
41 |
Achieve a new level of discipline in Wilhelmina Hart's powers/ |
7 |
44 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
8 |
44 |
Continued as Psion (Adept). |
8 |
46 |
Gain a contact outside of normal circles. |