Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Rewarded for a successful mission. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
William Brew's work ends up coming home with William Brew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Failed to qualify for Corporate (Citizen). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Spend time with an alien race. Gain a contact. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
33 |
Voluntarily left Scavenger |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
37 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
39 |
Arrested |
7 |
39 |
Became a Prisoner (Fixer). |
7 |
40 |
Accused of assaulting a prison guard. |
8 |
43 |
Continued as Prisoner (Fixer). |
8 |
44 |
Disgraced. Word of William Brew's criminal past reaches William Brew's homeworld. |