Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Willie Kennedy's actions. Willie Kennedy actions lead to an honorabe discharge. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Find an Alien Artifact. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
26 |
Attempted a risky adventure and was sent to prison. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
29 |
Became a Prisoner (Fixer). |
4 |
33 |
A guard takes a dislike to Willie Kennedy. |
5 |
33 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
35 |
A guard takes a dislike to Willie Kennedy. |
6 |
37 |
Switched to Prisoner (Thug) with previous rank. |
6 |
41 |
Beaten by a prison gang. |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Continued as Prisoner (Thug). |
7 |
42 |
Hire a new lawyer. |
8 |
45 |
Returned to Prisoner (Fixer). |
8 |
49 |
A guard takes a dislike to Willie Kennedy. |