Willie Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 49 F 8 (0) 6 (0) 9 (1) 7 (0) 3 (-1) 9 (1)869739
Amused
 
Skills
Admin 0
Animals 0
Athletics 0
Carouse 1
Deception 1
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Sports) 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Barbarian Warrior22
Prisoner Fixer 02
Prisoner Inmate 01
Prisoner Thug 02
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 During a battle, defeat or victory depends on Willie Kennedy's actions. Willie Kennedy actions lead to an honorabe discharge.
2 21 Failed to qualify for Law Enforcement (Agent).
2 21 Became a Drifter (Barbarian).
2 24 Find an Alien Artifact.
2 25 Promoted to Drifter (Barbarian) rank 1.
3 25 Continued as Drifter (Barbarian).
3 26 Attempted a risky adventure and was sent to prison.
3 29 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
4 29 Became a Prisoner (Fixer).
4 33 A guard takes a dislike to Willie Kennedy.
5 33 Switched to Prisoner (Inmate) with previous rank.
5 35 A guard takes a dislike to Willie Kennedy.
6 37 Switched to Prisoner (Thug) with previous rank.
6 41 Beaten by a prison gang.
6 41 Lightly injured, no permanent damage. Fully recovered.
7 41 Continued as Prisoner (Thug).
7 42 Hire a new lawyer.
8 45 Returned to Prisoner (Fixer).
8 49 A guard takes a dislike to Willie Kennedy.
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