Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
23 |
Moved to a new world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Willie Morvell have no idea what happened to Willie Morvell – they found Willie Morvell's ship drifting on the fringes of friendly space. |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
30 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
32 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Pirate (Rogue). |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
36 |
Crime pays off. Gain victim as Enemy. |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
37 |
Willie Morvell spend months in the dangerous criminal underworld. |
6 |
40 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
43 |
A police detective or rival criminal forces Willie Morvell to flee and vows to hunt Willie Morvell down. Gain an Enemy. |
8 |
43 |
Failed to qualify for Scientist (Scholar). |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
46 |
Contact with Government. |