Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Wilma Fabble refused an offer of inducements to betray Wilma Fabble's faith. Gain 6 enemies. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
A notable academic consults with Wilma Fabble about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Wilma Fabble is chosen to represent Wilma Fabble's faith in a vid show or other highly public forum. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Wilma Fabble come into conflict with a splinter group Wilma Fabble's own religion which maintains Wilma Fabble's version is the wrong one. Gain 2 Rivals. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Wilma Fabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Citizen (Worker). |
6 |
36 |
Wilma Fabble's business expands, Wilma Fabble's corporation grows, or the colony thrives. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
38 |
Wilma Fabble's business expands, Wilma Fabble's corporation grows, or the colony thrives. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
43 |
Wilma Fabble's business expands, Wilma Fabble's corporation grows, or the colony thrives. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
48 |
Wilma Fabble is rewarded for Wilma Fabble's diligence or cunning. |
9 |
49 |
Promoted to Citizen (Worker) rank 1. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |