Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Yetta Nisbet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Citizen (Worker). |
5 |
35 |
Yetta Nisbet's business expands, Yetta Nisbet's corporation grows, or the colony thrives. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
Yetta Nisbet's business expands, Yetta Nisbet's corporation grows, or the colony thrives. |
7 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
43 |
Yetta Nisbet learn something Yetta Nisbet should not have – a corporate secret, a political scandal – which Yetta Nisbet can profit from illegally. |
7 |
43 |
Promoted to Citizen (Worker) rank 1. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
46 |
Yetta Nisbet learn something Yetta Nisbet should not have – a corporate secret, a political scandal – which Yetta Nisbet can profit from illegally. |
8 |
46 |
Gain a criminal contact. |