Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Scarred. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Zelia Willoby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Failed to qualify for Merchant Academy. |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
29 |
Zelia Willoby do not know what happened to Zelia Willoby. There is a gap in Zelia Willoby's memory. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
33 |
Zelia Willoby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
37 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
40 |
Spend time with an alien race. Gain a contact. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
43 |
Zelia Willoby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
A notable academic consults with Zelia Willoby about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |