Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A police detective or rival criminal forces Zella Staff to flee and vows to hunt Zella Staff down. Gain an Enemy. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Became a Army (Infantry) with the new title Private. |
4 |
27 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
32 |
Given advanced training in a specialist field |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
41 |
Attacked by enemies that Zella Staff easily defeat. |
8 |
41 |
Gain Enemy if Zella Staff don't already have one. |
8 |
41 |
Forced to continue current assignment. |
8 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Continued as Drifter (Scavenger). |
9 |
44 |
Good fortune |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Continued as Drifter (Scavenger). |
10 |
49 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |