Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Make an unexpected connection outside Zula Sherris's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Find Ancient Technology. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Lost eye or limb. Owe 1,250 for medical bills. |
5 |
34 |
Became a Entertainer (Journalist). |
5 |
35 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
39 |
Find valuable salvage. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Attempted a risky adventure and was wildly successful. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
46 |
Severely injured. Owe 25,000 for medical bills. |