Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies that A Khush easily defeat. |
1 |
19 |
Gain Enemy if A Khush don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
A Khush run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
24 |
Advanced training in a specialist field. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
28 |
A Khush foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
35 |
Vessel participates in a diplomatic mission. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
37 |
Vessel participates in a notable military engagement. |
6 |
39 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Navy (Flight) with previous rank. |
7 |
40 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
43 |
Continued as Navy (Flight). |
8 |
44 |
Injured. Fully recovered. |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
45 |
Find valuable salvage. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |