Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes disastrously wrong due to Ada Mcdonalid's commander’s error or incompetence, but Ada Mcdonalid survive. |
1 |
21 |
Report commander and gain an Enemy. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
A good deal ensures Ada Mcdonalid is living the high life for a few years. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Ada Mcdonalid's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Navy (Flight) with the new title Crewman. |
7 |
44 |
Ada Mcdonalid foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
44 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
8 |
44 |
Continued as Navy (Flight). |
8 |
45 |
Ada Mcdonalid foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |