Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Adaline Cox survey an alien world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Adaline Cox's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
When dealing with an alien race, Adaline Cox botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Psychologically damaged by Adaline Cox's time in the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Adaline Cox spend a great deal of time on the fringes of Charted Space. |
5 |
38 |
Adaline Cox have no idea what happened to Adaline Cox – they found Adaline Cox's ship drifting on the fringes of friendly space. |
6 |
38 |
Voluntarily left Courier |
6 |
38 |
Failed to qualify for Marine Support (Marine). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A good deal ensures Adaline Cox is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Make an unexpected connection outside Adaline Cox's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |