Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies that Adda Ortiz easily defeat. |
2 |
26 |
Gain Enemy if Adda Ortiz don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
28 |
Gain Enemy if Adda Ortiz don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Find Ancient Technology. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Adda Ortiz's work ends up coming home with Adda Ortiz, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Failed to qualify for Courier (Scout). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
39 |
Adda Ortiz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Citizen (Corporate). |
7 |
41 |
Adda Ortiz gain experience in a technical field as a computer operator or surveyor. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
44 |
Adda Ortiz rise to a position of power in Adda Ortiz's colony or corporation. |
8 |
47 |
Promoted to Citizen (Corporate) rank 1. |