Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Adeline Stanway's work ends up coming home with Adeline Stanway, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
21 |
Switched to Drifter (Barbarian). |
3 |
24 |
Find Ancient Technology. |
3 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
25 |
Continued as Drifter (Barbarian). |
4 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
26 |
Became a Merchant (Broker). |
5 |
30 |
Gained a contact. |
6 |
30 |
Continued as Merchant (Broker). |
7 |
34 |
Continued as Merchant (Broker). |
7 |
35 |
Birth or Death involving a family member or close friend. |
7 |
38 |
Promoted to Merchant (Broker) rank 1. |
8 |
38 |
Continued as Merchant (Broker). |
8 |
41 |
Make an unexpected connection outside Adeline Stanway's normal circles. Gain a Contact. |
8 |
42 |
Promoted to Merchant (Broker) rank 2. |
9 |
42 |
Continued as Merchant (Broker). |
9 |
45 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Merchant (Broker). |
10 |
50 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
50 |
Promoted to Merchant (Broker) rank 4. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |