Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Nearly killed. Fully recovered. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Gain Enemy if Adline Barnett don't already have one. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
41 |
Adline Barnett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Courier (Scout). |
8 |
41 |
Returned to Drifter (Wanderer). |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Offered job by a patron. Now owe him a favor. |
9 |
49 |
Forced to muster out. |