Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Encounter a Psionic institute. |
4 |
32 |
Tested for psionic powers |
5 |
34 |
Became a Psion (Adept). |
5 |
37 |
Pick up potentially useful information using Albertha Jackson's psychic powers. |
5 |
38 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Psion (Adept). |
6 |
39 |
Gain a contact outside of normal circles. |
6 |
42 |
Promoted to Psion (Adept) rank 2. |
7 |
42 |
Continued as Psion (Adept). |
7 |
44 |
Pick up potentially useful information using Albertha Jackson's psychic powers. |
8 |
46 |
Continued as Psion (Adept). |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |