Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Severely injured. Owe 25,000 for medical bills. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Albertina Griffin's scout ship. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Scarred. Owe 5,000 for medical bills. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Accepted a deal with criminal or other figure under investigation. |
7 |
40 |
Returned to Scout (Courier). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
44 |
Promoted to Scout (Courier) rank 2 with the new title Scout. |
8 |
44 |
Continued as Scout (Courier). |
8 |
45 |
Albertina Griffin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Albertina Griffin fail to help. Gain an Enemy. |
8 |
45 |
Albertina Griffin's ship is damaged, and Albertina Griffin have to hitch-hike Albertina Griffin's way back across the stars to the nearest scout base. |
8 |
45 |
Gain 3 Contacts. Gain 2 Enemies. |
8 |
48 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |