Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Aletha Fowler is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Accepted a deal with criminal or other figure under investigation. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Good fortune |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
6 |
36 |
Became a Rogue (Enforcer). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
41 |
Involved in a feud with a rival criminal organization. |
7 |
44 |
Promoted to Rogue (Enforcer) rank 1. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Rogue (Enforcer). |
8 |
47 |
A job goes wrong, forcing Aletha Fowler to flee off-planet. |