Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
One of Alfreda Garza's pieces of art is stolen, and the investigation brings Alfreda Garza into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
30 |
Criticised a questionable political leader on Alfreda Garza's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
Alfreda Garza is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Voluntarily left Artist |
4 |
30 |
Failed to qualify for Star Marine (Marine). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Amnesia. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Alfreda Garza run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Make an unexpected connection outside Alfreda Garza's normal circles. Gain a Contact. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Given advanced training in a specialist field |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |