Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A good deal ensures Alva Hislop is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Risk Alva Hislop's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Given advanced training in a specialist field |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
37 |
Alva Hislop's ship is damaged, and Alva Hislop have to hitch-hike Alva Hislop's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 5 Contacts. Gain 3 Enemies. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Gain Enemy if Alva Hislop don't already have one. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Voluntarily left Scavenger |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Opponents of Alva Hislop's belief system ambush Alva Hislop. |
7 |
43 |
Nearly killed. Owe 45,000 for medical bills. |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
47 |
Betrayed by a friend. One of Alva Hislop's Contacts or Allies betrays Alva Hislop, ending Alva Hislop's career. That Contact or Ally becomes a Rival or Enemy. |