Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Accepted a deal with criminal or other figure under investigation. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Make an unexpected connection outside Amanda Cochran's normal circles. Gain a Contact. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Amanda Cochran's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Accused of a crime |
6 |
38 |
Became a Prisoner (Fixer). |
6 |
42 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Prisoner (Fixer). |
7 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
46 |
Switched to Prisoner (Thug) with previous rank. |
8 |
50 |
Severely injured. Owe 25,000 for medical bills. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |