Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attempted a risky adventure and was sent to prison. |
3 |
26 |
Became a Prisoner (Thug). |
3 |
27 |
America Nevil gain a new Rival among the inmates or guards. |
3 |
30 |
Promoted to Prisoner (Thug) rank 1. |
4 |
30 |
Switched to Prisoner (Fixer) with previous rank. |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
38 |
Vocational Training. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 2. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
40 |
Betrayed by a friend. One of America Nevil's Contacts or Allies betrays America Nevil, ending America Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
America Nevil secretly provide religious rites for a dying leader or noble, although they do not share America Nevil's faith. Gain an Ally in the family and a Rival who disagrees with America Nevil's choice. |
7 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
46 |
America Nevil retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |