Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Amy Chambers's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
23 |
Public opinion turns on Amy Chambers. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
24 |
Make an unexpected connection outside Amy Chambers's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
30 |
Embroiled in legal trouble. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
A sudden war destroys Amy Chambers's trade routes and contacts, forcing Amy Chambers to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Severely injured. Owe 10,000 for medical bills. |
7 |
41 |
Gain Enemy if Amy Chambers don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |